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Ancient-style outdoor scene
Project Type
UE5 Environment
Date
Summer 2024
Role
Environment Artist
This project was completed in Unreal Engine 5. I started by designing the terrain, then used basic geometry to build a white box layout. Next, I constructed level elements using assets from Quixel Bridge and other third-party sources, placed vegetation, and set up outdoor daytime lighting. After rendering, I finalized the project with editing.












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